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Numeris Titanus  This thread currently has 86,005 views. Print
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Alfa Street
January 13, 2008, 10:24pm Report to Moderator
Guest User
I was open a new thread, for researh Numeris Titanus . I think the solution to enygmista is there, but we need more information. If we undestand this, we will undestand Enygmist. Numeris Titanus (Numeris Titanus is a woman - Roberta P. from Torino - Italy) is hard stuff to read, so I was thinking if we go step by step and tests, we will have a lot of new information. Translations are not very good, so if some can fixed, please do. It is a lot more about roulette solutions in her pages, where she talking about the third law by pascal and that those difference can be mathematical calculated.

I would like to try with 1.ROULETTE SYSTEM, 2.IT COUNTS SIX NUMBERS..... so everyone will understand and maybe done a few test.

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1.ROULETTE SYSTEM

Observe the numbers extracted from the croupier and then observe the numbers on the green carpet then make the calc for the next numbers outcomes.

Saint Vincent example permanence of the 24.7.98 roulette French Tav.pa

25.4.33.36.6.27.6.26.10.14.20.20.34.29.24.36.31.4.1.7.2.29.31. 31..9.34.20.8.19.24.6.18.34.22.32.13.1..18 22.9.32.4.35.4.21.3. 32.8.10.10.19.15.29.13.36.10.29.5.16.17.10 2.10.19.25.5.6.16. 4.30.5.9.10.23.6.24.12.22.25.36.31.10.17.0.4.22.35.24.12.8.27. 1.17.36.13.17.6.17.32.28.12.21.21.8.4.0.9.17.1.13.13.29.3.29. 21.32.20.36.11.16.36.28.0.25.0.2.20.21.3.20 29.4.0.0.36.34.3. 3.19.24.9.10.14.31.18.15.6.4.5.20.6.6.13.15.21.31.24.33.5.31. 29.33.12.24.25.5.20.5.25.21.20.33.22.4.6.27.10.31.36.3.26.21. 27.17.9.20.17.33.21.17.29.25.20.22.8.2.9.17.28.0.16

Here the first number extracted from the croupier is 25 therefore gone on the green carpet and number 25 you will count 15 numbers in a back and forth then we have 25=5 and 25=10 then moving you to a number that it is in it´s back then in the other in forth therefore on the 26 and the 24 (that they are lateral of 25 +1 -) you will count 15 numbers therefore 26=4 and 24=10
Now united the numbers you have 5.10.4.10 comprised with the numbers calculated 24.25.26 and observe how many times they are spun in the following numbers.This method is worth also for the repeated numbers joined or nearly joined and this only with the formula Numeris counts 15 numbers and calculates.

Good reading and much fortune

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Here is another way in order to calculate the numbers on the wheel: it counts 10 numbers and on the tenth one it calculates then you go on the wheel and from the extracted number it counts 15 numbers in ahead and 15numeri backwards (or you can be moved from the extract of a number in ahead and a number backwards counting some always for both 15numeri)
Previous example on permanence of 24.7.98Saint the Vincent roulette French tav.Pa

25.4.33.36.6.27.6.26.10.14

As you see the tenth number is 14 therefore counted hour fifteen numbers in ahead and fifteen numbers backwards and marrying one you obtain two numbers to you 28,29 and 36,35 of which you will calculate the diametrical one in fixed ten with a +/-5 (number of the same calculate ten) and here the forecast of the numbers in escape is 28.=23.32 29.=24 36=31 35=30 all the numbers is from putting in game and hour observed in the permanence of the 24.7.98 turns out succeeded you you to counts. Saint French Vincent roulette
25.4.33.36.6.27.6.26.10.14.20.20.34.29.24.36.31. 4.1.7.2.29.31.31.9.34.20.8.19.24.6.18.34.22. 32.13.1.18.22.9.32.4.35.4.21.3.32.8.10.10.19 15.29.13.36.10.29.5.16.17.10.2.10.19.25.5.6. 17.10.2.10..19.25.5.6.ecc.....

Now if joined this second part to before of the post previous you will be able very to notice all the obtained vincite ones with such method good reading and much fortune NUMERIS TITANUS

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2.IT COUNTS SIX NUMBERS And On SIXTH IT CALCULATES

Example on real permanence of the 23.8.99 roulette French Saint VIncent tav. Pa

4.28.6.6.15.10.26.14.1.28.19.26.14.19.27.22.24. 9.7.16.32.18.0.7.9.7.34.25.18.6.15.6.4.27.4.16. 13.9.14.8.28.14.3.25.35.0.31.15.1.0.33.18.30.33 8.20.17.3.0.30.33.33.0.17.23.25.11.2.7.21.17.31. 17.10.0.6.4.22.32.10.25.30.18.21.5.23.15.8.34. 10.9.20.19.17.18.35.20.28.11.8.1.27.33.21.29.1. 24.26.1.6.2.20.20.4.8.15.15fine

Therefore we count six numbers and on sixth we calculate the fixed one +15- in the example we find 10 therefore (10+15) = 25 two numbers 10 and 25 can be repeated very three times with the escape of number 15 that they give fixed code becomes ambata in order to continue it counts it you must ricalcolare from the 10 comprised in ahead others six numbers and on sixth it is estimated and here we find the 19 and therefore it is estimated 15+19 = 34 that watch case is a number of the same figure of the 10 therefore it is possible to find two ambate 25 and 34 joined as in effects it is in order to continue it counts it you must ricalcolare from the 19 comprised in ahead others six numbers and on sixth it is estimated and here we find 22 that with +15 = us it gives the ZERO, CIOE' 37esimo the number, but if 22-15 = 7 is embezzled therefore the forecast is 7 and zero The ZERO ARE NOT NEVER AVAILABLE this is the magic of Numeris

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3.the roulette of NUMERIS

34 35 36
3  2  1
31 32 33
6  5  4
28 29 30
9  8  7
25 26 27
12/3 11/2 10/1
22 23 24
15 14 13
19 20 21
18 17 16

IF IT EXITS 34 YOU WILL PUT IN GAME 3 INVERSE PRIME NUMBER WITH 30 IF IT EXITS 35 YOU WILL PUT IN GAME 2 INVERSE PRIME NUMBER EQUAL WITH 20 IF IT EXITS 36 YOU WILL PUT IN GAME 1 INVERSE PRIME NUMBER WITH 10 And VICEVERSA

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4.THE MAGIC ROULETTE NUMERIS
  roulette magica di NUMERIS
  METODO VINCENTE
x                y              k       in rosso i 36 numeri della roulette
1 12 26  13 24 2  25 36 14  prima colonna A
2 13 27  14 25 3  26 1 15  seconda col B

3 14 28  15 26 4  27 2 16  terza col C
4 15 29  16 27 5  28 3 17  prima col D
5 16 30  17 28 6  29 4 18  seconda col E


6 17 31  18 29 7  30 5 19  terza col F
7 18 33  19 30 8  31 6 20  prima col G
8 19 33  20 31 9  32 7 21  sec. col H

9 20 34  21 32 10  33 8 22  terza col I
10 21 35  22 33 11  34 9 23  prima col L
11 22 36  23 34 12  35 10 24  sec. col M
12 23 1  24 35 13  36 11 25  terza col N

esempio permanenze reali del 1.8.1995

roulette francese saint vincent tav.Pa
22.2.21.7.32.16.3.36.24.28.5.24.8.32.2.31.34

.19.10.0.34

5.6.21.23.11.34.18.30.36.23.6.14.28.5.13.15.

35.4.11.18.28.

8.13.1.34.18.18.22.34.20.35.2.30.35.30.20.8.2

.25.12.11.11.

18.27.29.14.12.36.25.18.34.18.35.34.4.36.10.5

.26.3.3.26.10

33.36.17.25.16.10.35.19.32.20.18.34.2.10.3.5.16

.21.23.5.6.

18.15.7.34.25.26.12.21.8.8.33.5.28.4.17.4.32.33.

34.26.4.8.21

28.1.29.8.18.17.0.23.32.27.30.4.30 fine


tecnica

nell' esempio permanenze il primo estratto è 22

ora andate a leggere (scritto in rosso) il numero 22 corrisponde a  33 e 11 codici di attribuzione

ora dovete cercare  ( scritto in rosso ) 33 =    8   22             come vedete si ripete il numero base 22
               e cercare   (scritto in rosso )  11 =  22  36              questo rende funzionale il gioco

quindi metterete in gioco  8 e 36    e come potete osservare entrambi i numeri sono usciti

il secondo numero estratto è 2

ora andate a leggere (scritto in rosso ) il numero 2 corrisponde a 13.27codici attribuzione

ora cercate (scritto in rosso ) 13=  24.2  come potete osservare anche  in questo caso si

poi cercate (scritto in rosso )  27=  2.16  ripete il numero estratto calcolato

quindi metterete in gioco 24 e 16   e come potete osservare sono usciti entrambi

il terzo numero estratto è 21

andate a leggere nello schema scritto in rosso 21 = 32.10  codici attribuzione

ora cercate (scritto in rosso)   32 =  7  .21  come potete osservare anche in questo caso

poi cercate (scritto in rosso)    10  = 21.35 si ripete il numero estratto calcolato

quindi metterete in gioco 7.35  e come potete notare sono entrambi usciti , in ritardo il 35

il quarto numero estratto è 7

andate a leggere nello schema  7= 18.32 codici attribuzione

ora cercate (scritto in rosso) 18 = 29.7  anche in questo caso l' estratto di partenza

poi cercate (scritto in rosso) 32 = 7.21   si ripete in diagonale

quindi metterete in gioco 29.21 con il vertibile 22



NOTA . ;

anche i codici attribuzione possono essere estratti in uscita

inoltre partendo dall' estratto del croupier  possiamo leggere nello schema  in orizzontale (sempre color rosso) i numeri corrispondenti alla stessa linea  esempio il primo estratto è 22 (scritto in rosso) sulla stessa linea troviamo 34 e 10  e questi sono altri due numeri che potete metter in gioco

BUONA LETTURA

NUMERIS TITANUS

TRANSLATION

Magical THE MAGIC ROULETTE NUMERIS roulette of NUMERIS METHOD WINNING x y k in red the 36 14 numbers of roulette 1 12 26 13 24 2 25 36 first column To 2 13 27 14 25 3 26 1 15 second one with the B 3 14 28 15 26 4 27 2 16 third with C 4 15 29 16 27 5 28 3 before 17 with second D 5 16 30 17 28 6 29 4 18 with and 6 17 31 18 29 7 30 5 19 third with the F 7 18 33 19 30 8 31 6 before 20 with the G 8 19 33 20 31 9 32 7 21 sec. with the H 9 20 34 21 32 10 33 8 22 third with the 10 21 35 22 33 11 34 9 before 23 with the L 11 22 36 23 34 12 35 10 24 sec. with the M 12 23 1 24 35 13 36 11 25 third with the N example real permanence of the 1.8.1995 roulette French saint vincent tav.Pa 22.2.21.7.32.16.3.36.24.28.5.24.8.32.2.31.34 19.10.0.34 5.6.21.23.11.34.18.30.36.23.6.14.28.5.13.15. 35.4.11.18.28. 8.13.1.34.18.18.22.34.20.35.2.30.35.30.20.8.2 25.12.11.11. 18.27.29.14.12.36.25.18.34.18.35.34.4.36.10.5 26.3.3.26.10 33.36.17.25.16.10.35.19.32.20.18.34.2.10.3.5.16 21.23.5.6. 18.15.7.34.25.26.12.21.8.8.33.5.28.4.17.4.32.33. 34.26.4.8.21 28.1.29.8.18.17.0.23.32.27.30.4.30 aim technique in the example permanence the first extract is 22 hour gone to read (written in red) number 22 corresponds to 33 and 11 codes of attribution hour you must try (written in red) 33 = 8 22 as you see repeats the number base 22 and to try (written in red) 11 = 22 36 this renders works them the game therefore you will put in game 8 and 36 and as you can observe both the numbers are escapes according to extracted number it is 2 hour gone to read (written in red) number 2 corresponds to 13.27codici attribution hour tried (written in red) 13 = 24,2 as you can observe also in this case then tried (written in red) 27 = 2,16 repeats the calculated extracted number therefore you will put in game 24 and 16 and as you can observe are escapes both the third extracted number is 21 gone to read in the outline written in red 21 = 32,10 codes attribution hour tried (written in red) 32 = 7 21 as you can observe also in this case then tried (written in red) 10 = 21,35 repeats the calculated extracted number therefore you will put in game 7,35 and as you can notice are both escapes, in delay the 35 the fourth extracted number is 7 gone to read in the outline 7 = 18,32 codes attribution hour tried (written in red) 18 = 29,7 also in this case the departure extract then tried (written in red) 32 = 7,21 is repeated in diagonal therefore you will put in game 29,21 with vertibile 22 FAMOUS. ; also the codes attribution can be extracted in escape moreover leaving from the extract of the croupier we can read in the outline in horizontal (color always red) the numbers correspondents to the same line example the first extract is 22 (written in red) on the same line we find 34 and 10 and these are others two numbers that you can put in game GOOD READING NUMERIS TITANUS

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5.TIME OF ROTATION

times of spin of Numeris Titanus times of spin for the games to numbers with the time of spin 15 I can go backwards in the time in order to read the numbers extracted in previous extractions with the time of spin 30 I can go ahead in the time and to read the next numbers to exit cosi in the lottery and cosi in the roulette but in the lottery I have ten wheels, therefore I must subdivide in groups of three wheels and to count and to calculate fifteenth number with the time of spin 15 if I want to go backwards in the time, or to subdivide the wheels to groups of two and to count to calculate the time spin 30 if I want to preview next escapes and to make forecasts future.


KEYS TIME SPIN in roulette of Numeris the TIME OF SPIN Of the KEYS OF TIME 3.6.9.12.15.18.21.24.27.30.33.36 a time in order to go backwards and one in order to go ahead you know that the key time 3 6 9 12 = (30) indicates the vertical movements in distance 3 if it exits 3 after a whichever number extracted from the croupier you will have to calculate in the way that it follows example exits 16 and then the color follows 3 (also has its importance) 4 diametrical in diametrical ten 9.0.1 7 in diametrical ten 12,2 10 in diametrical ten 15,5 13 in ten 18,8 16 = recovers in game 16 with the numbers gains to you with distance +3 -3 19 diametrical in 22 ten 24,14 diametrical in ten 27.17 25 diametrical in diametrical ten 30,20 28 in ten 23,32 and 33 to the numbers it gains you will calculate the diametrical one to you in ten +5- if you want to obtain very of piu' with couplings aimed to you and to groups 19.24.14 as an example but you memory who are sufficient the numbers gains to you from distance three mails on the four levels in order to obtain fortune therefore the numbers to put in comprised game extract 16 is in particular way six = 19 (11) 4 and 22 (29) 7 of the prime numbers the vertibile is considered es: 19.11 pure cosi 22,29 twin goddesses this are the way to calculate the time in order to gain the numbers and this is worth for all the keys time of spin for the key time 03.06.09 for the key time 12.15.18 for the key time 21.24.27 for the key time 30.33.36 exemple permanences réelles de 30.12.2005 HAMBUR roulette français tav.1 (Boules 266)

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6.IL GIOCO DELLE CADENZE O FINALI NELLA ROULETTE


I METODI VINCENTI DI NUMERIS TITANUS
CI SONO TANTI MODI PER VINCERE ALLA ROULETTE , MA QUESTO METODO CHE VALE

ANCHE PER IL GIOCO DEL LOTTO DEL QUALE HO GIA’ PUBBLICATO IL POST E’ UTILE

NEL GIOCO DELLA ROULETTE

CADENZE E ABBINAMENTO AMBATE NELLE POSIZIONI UGUALI

DI A . B . C. D.

SCHEMA BASE X SCHEMA AMBATE Y

CADENZE =ambate corrispondenti in uscita

A b c d            A B C D

1 11 21 31        1 10 19 28

2 12 22 32        2 11 20 29

3 13 23 33        3 12 21 30

4 14 24 34        4 13 22 31

5 15 25 35        5 14 23 32

6 16 26 36        6 15 24 33 0

7 17 27 10/1      7 16 25 34

8 18 28 2/20      8 17 26 35

9 19 29 3/30      9 18 27 36



I CAMPI X E Y SONO SUDDIVISI IN GRUPPI A B C D DA LEGGERE

NEI DUE SENSI > <

ESEMPIO PERMANENZE REALI DEL 22.7.99 SAINT VINCENT

ROULETTE FRANCESE TAV.PA

6.33.27.32.10.15.0.29.20.10.6.20.0.34.22.14.3.

3.6.25.4.32.21.30.36.26..23.30.33.18.11.11.26.

18.10.8.34.28.15.17.8.32.32.1.25.0.25.0.36.34.

23..11.11.0.29.28.2.29.3.28.9.9.30.20.4.35.78.0.

3322.32.27.36.30.23.2.31.29..32.3.32.4.6.10.11.

27.2.9.8.34.2.16.0.27.22.16.18.35.17.31.8.1.36.

25.3.1.15.32.33.9.29.4.0.32.29.33.17.28.5.3.25.

17.19.24.36.9.26.36.1.16.35.24.28.4.14.13.8.5.

26.7.36.7.0.26.31.4.21.27.17.18.20.3 FINE

NELL’ ESEMPIO IL PRIMO NUMERO è 6

SCHEMA BASE X GRUPPO A = SCHEMA Y GRUPPOA= 6

INOLTRE 6 è un numero della chiave di tempo pertanto si ripete sempre e

ad esso va effettuato +9figurale 6+9=15 che è un numero chiave tempo

che va rimesso in gioco almeno tre volte come il sei in gioco quindi 6.con

Con 15 che richiama i numeri 14. E 26

Il secondo numero estratto dal croupier è 33 numero chiave tempo che

si ripete e indica nei due sensi due numeri

In uscita 33=30 con vertibile 3 e 33=36 quindi in gioco 30.3.36 e

naturalmente  lo zero con 33 estratto

Il terzo numero estratto 27 numero chiave tempo indica altri due numeri

16 e 29 dove del 29 numero primo si Gioca anche il suo vertibile 22

Da considerare che il 16 per sua natura è nefasto pertanto ricordatevi

che scombinerà il gioco quindi è bene scorporare con 1 .10 e 6 mentre

il tempo di sortita puo’ esser + lungo

Il quarto numero estratto 32 va rimesso in gioco col vertibile 23numero primo

e si ricavano anche due numeri 32=29 32=35 e compreso anche lo zero e dal

vertibile 23 si ricavano altri numeri 23=25 e 23=21 in pratica con

Il numero 32 si mettono in gioco i numeri 32.23.29.35.25.21

(sei numeri + 0)e naturalmente lo zero

QUESTO è UNO DEI MIEI TANTI METODI VINCENTI

PER IL GIOCO DELLA ROULETTE

BUONA LETTURA E BUONA GIORNATA NUMERIS TITANUS

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Perhaps the prime numbers in roulette the many of get passionate you of the roulette do not know that from the prime numbers you can gain the full load, the color, the dozen, the column and the end (or cadence) the prime numbers in the roulette are 1.2.3.5.7.11.13.17.19.23.29.31 (and their inverse ones are 10.20.30.5. 7.0 19.31.11.32.22.13)
Therefore are important also their vertibili Now we suppose to find on tabellone prime number 31 and since it is a prime number we replace it in game with its inverse 13 (both 13,31 of black color) therefore to the 31 we will add +1 and we obtain 32 red color and we will head also at the zero, but also at the cadence of obtained result therefore 32.22.12.2 and naturally 0 therefore riepilogando fixed +1 to the prime numbers where N is for black and R is for red R1+1=N2 N2+1=R3 R3+1=N4 R5+1=6N R7+1=N8 N11+1=R12 N13+1=R14 N17+1=R18 R19+1=N20 R23+1=N24 N29+1=R30 N31+1=R32

GOOD READING And MUCH FORTUNE

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8.
le colonne della roulette
la costruzione delle colonne della roulette sulla base tempo di rotazione
1 4 7      2 5 8      3 6 9
10 13 16   11 14 17   12 15 18

19 22 25   20 23 26   21 24 27
28 31 34   29 32 35   30 33 36

prima col.   seconda col.   terza colonna

memorizzate questo schema : questa è la quinta chiave per vincere alla roulette

ogni colonna ha 12 numeri disposti su quattro livelli  e in modo diverso dal vostro abituale tappeto verde , e dove il passo verticale è +/- 9 mentre ogni linea è +/- 3 e dove i primi sei numeri di ogni colonna sono abbinati al manque e i restanti sei sono abbinati al passe  e dove solo un numero decide la sorte degli altri.

Sappiate calcolare se volete vincere perchè questa chiave che si basa sulla perfezione di un solo numero puo' garantire  non solo il tempo di sortita di un qualsiasi numero , ma numerose vincite di pieni, di colonne, di passe , di manque , di rouge e noir ,di sestine e terzine  e naturalmente dello zero se giocate alla roulette francese o inglese e del doppio zero se giocate alla roulette americana

Nella Bibbia vi è un passo che dice : Chi di voi ha intelligenza sappia contare il valore del numero ...

TRANSLATION

the columns of roulette the construction of the columns of roulette on the base the time of spin 1 4 7 2 5 8 3 6 9 10 13 16 11 14 17 12 15 18 19 22 25 20 23 26 21 24 27 28 31 34 29 32 35 30 33 36 before with. second with. third column memorizzate this outline: this is the fifth key in order to win to the roulette every column has 12 disposed numbers on four levels and in various way from yours it accustoms them green carpet, and where the vertical step is +/- 9 while every line is +/- 3 and where the first six numbers of every column are bind together you to the manque and the remaining six are bind together you to the passe and where only a number decides the fate of the others. You know to calculate if you want to gain why this key that is based on the perfection of a single number puo' to guarantee not only the time of sortie of a whichever number, but numerous vincite of full loads, columns, passe, manque, rouge and noir,di sestine and terzine and naturally of the zero if played to the roulette French or English and of double quantity zero if played to roulette the American In the Bible there is a step that says: Who of you has intelligence knows to count the value of the number...

------------------------------------------------------------

frequency of numbers on roulette in the time of spin is very 12 numbers that are repeated in little blows and concur to win very to the table of the roulette. These numbers are the piu' frequent and they are repeated every qualvolta on the tabellone you see at least two extracted In this way you do not have to make no calculation, but only simply to know the 12 numbers that are connects you to the time of spin in hidden formula 396 the key of the time of spin 3 9 6 tried to insert in the empty fields of the outline the lacking numbers and when you have them finds all to you gone to the casino and you try the fortune poichè it is enclosed just in the key of the time of spin and in the square of the sun By Numeris

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tavole magiche Numeris

1 2 3 4 5 6 7        a
8 9 10 11 12 13 14     b       red
15 16 17 18 19 20 21     c
22 23 24 25 26 27 28 a         red
29 30 31 32 33 34 35   b
36 37 38 39 40 41 42     c     red
43 44 45 46 47 48 49 a
50 51 52 53 54 55 56   b       red
57 58 59 60 61 62 63     c
64 65 66 67 68 69 70 a         red
71 72 73 74 75 76 77   b
78 79 80 81 82 83 84     c     red
85 86 87 88 89 90 1  a
2 3 4 5 6 7 8          b       red
9 10 11 12 13 14 15      c
16 17 18 19 20 21 22 a         red
23 24 25 26 27 28 29   b
30 31 32 33 34 35 36     c     red
N  U  M  E  R  I  S
a  b  c  d  e  f  g


LE TAVOLE MAGICHE DI NUMERIS TITANUS
PER IL GIOCO DEL LOTTO ITALIANO
PER IL GIOCO DEL LOTTO INTERNAZIONALE
E PER LA ROULETTE FRANCESE /AMERICANA


UTILIZZO DELLA TAVOLA PER IL LOTTO ITALIANO



ATTRIBUZIONE DELLE NOVE FIGURE ALLE 10 RUOTE STORICHE

BA 5 CA 6 FI 7  GE 8  MI NA 9.90 PA 1 RO 2 TO 3 VE 4


ESEMPIO

ESTRAZIONE DEL 30.6.2007 VENEZIA 67 primo estratto



la figura 4 è abbinata alla ruota di Venezia



ora dovete coordinare nella tavola magica le lettere

e fare un cerchio sul numero 67 colonna d riga a



nella stessa colonna troverete in alto al numero cerchiato 67

il 60 figura 6 = Cagliari  ambata 6 vertibile 60 da giocare

(presente il 6 su cagliari nella stessa estrazione)



nella stessa colonna troverete in basso al numero cerchiato 67

il 74 figura 2 = Roma  ambata 47 vertibile 74

(gia' presente nell' estrazione precedente a Roma 74 secondo)



ambi vertibili in gioco 6.60   e 47.74 su Cagliari Roma e tutte

ambo in quartina 6.60.47.74



il numero cerchiato 67 con vertibile 76 sortiranno su Ca e Roma

e si avranno ambi con le ambate precedenti quindi

6.60.47.74.67.76



ambo vertibile 67.76 su tutte e su Venezia

e ambi e terni in  figura 4



risultato : secondo colpo 5.7.07 Roma 47 quarto estratto

dodicesimo colpo 28.7.07 Roma 47.76 primo e terzo estr

sedicesimo colpo 7.8.07 Cagliari 6 primo estratto

23° colpo 23.8.07 Cagliari 47.74 primo e quinto estratti

27° colpo 1.9.07 Venezia 67.76 ambo vertibile primo e quinto



Ma non solo questo

67= (6+7)= 13 ambata su Venezia che esce al secondo colpo 5.7.07

se osservate la tavola cerchiate il numero 13 ricavato

coordinando la colonna F con la riga A /C

in alto troverete il 6 , in basso troverete 20   che sortiranno

sulle due ruote indicate per figura quindi Cagliari e Roma



LA STESSA TAVOLA è VALIDA ANCHE PER IL LOTTO  INTERNAZIONALE

MA NESSUNO PUO' IMMAGINARE QUANTO SIA MAGICA QUESTA TAVOLA

DA ME CREATA PER IL GIOCO DELLA ROULETTE


TRANSLATION

magical tables Numeris 1 2 3 4 5 6 7 to 8 9 10 11 12 13 14 b 15 16 17 18 19 20 21 c 22 23 24 25 26 27 28 to 29 30 31 32 33 34 35 b 36 37 38 39 40 41 42 c 43 44 45 46 47 48 49 to 50 51 52 53 54 55 56 b 57 58 59 60 61 62 63 c 64 65 66 67 68 69 70 to 71 72 73 74 75 76 77 b 78 79 80 81 82 83 84 c 85 86 87 88 89 90 1 to 2 3 4 5 6 7 8 b 9 10 11 12 13 14 15 c 16 17 18 19 20 21 22 to 23 24 25 26 27 28 29 b 30 31 32 33 34 35 36 c N U M and R I S to b c d and f g The MAGICAL TABLES OF NUMERIS TITANUS FOR The GAME Of The ITALIAN LOTTERY FOR The GAME Of The INTERNATIONAL LOTTERY And FOR FRENCH ROULETTE /AMERICANA I USE OF THE TABLE FOR THE ITALIAN LOTTERY ATTRIBUTION OF THE NINE FIGURES TO THE 10 HISTORICAL WHEELS BA 5 CA 6 7 FI GE 8 ME NA 9,90 PA 1 RO 2 TO 3 VE 4 EXAMPLE EXTRACTION Of the 30.6.2007 VENICE 67 first extract figure 4 is bound together to the wheel of Venice hour you must coordinate in the magical table letters and to make a circle on 67 number column d line to in the same column you will find up to cerchiato number 67 the 60 figure 6 = ambata Cagliari 6 vertibile 60 to play (present the 6 on Cagliari in the same extraction) in the same column you will find low to cerchiato number 67 the 74 figure 2 = ambata Rome 47 vertibile 74 (gia' present in the extraction previous to Rome 74 second) it ambles vertibili in game 6,60 and 47,74 on Cagliari Rome and all ambo in quatrain 6.60.47.74 cerchiato number 67 with vertibile 76 sortiranno on Ca and Rome and they will be had ambles with the previous ambate ones therefore 6.60.47.74.67.76 ambo vertibile 67,76 on all and Venice and $terni in figure 4 ambles and result: according to extracted blow 5.7.07 Rome 47 fourth twelfth blow 28.7.07 47,76 Rome first and third party estr sixteenth blow 7.8.07 Cagliari 6 first extract 23° blow 23.8.07 first Cagliari 47,74 and fifth extracted 27° first blow 1.9.07 vertibile Venice 67,76 ambo and fifth But not only this 67 = (6+7) = 13 ambata on Venice that exits to according to blow 5.7.07 if observed the table you try gained number 13 coordinating the F column with the line To /C up you will find the 6, low you will find 20 that sortiranno on the two wheels indicated for figure therefore Cagliari and Rome THE SAME TABLE IS VALID ALSO FOR THE INTERNATIONAL LOTTERY BUT NO PUO' TO IMAGINE HOW MUCH IS MAGICAL THIS TABLE FROM CREATED ME FOR THE GAME OF THE ROULETTE

LE TAVOLE MAGICHE DI NUMERIS TITANUS
PER IL GIOCO DEL LOTTO ITALIANO
PER IL GIOCO DEL LOTTO INTERNAZIONALE
E PER LA ROULETTE FRANCESE /AMERICANA


PRIMA FASE
PER IL GIOCO DELLA ROULETTE  VEDIAMO COME UTILIZZARE
LA TAVOLA MAGICA

SI PRENDANO IN CONSIDERAZIONE
DUE NUMERI DELLA STESSA
DECINA USCITI UNITI O QUASI

ESEMPIO PERMANENZE REALI DEL 2.8.1999
ROULETTE FRANCESE
TAV PA  SAINT VINCENT

5.32.4.8.4.23.16.31.4.8.2.12.36.0.19.19.14
.2.3.6.32.12.29.2.34.20.17.
28.3.26.26.3.35.4.21.21.21.17.6.7.18.25.27.
34.6.7.24.25.7.21.14.12.
30.25.4.2.31.22.27.29.32.16.2.32.31.24.10.3
.4.20.27.33.21.8.30.4.15.
7.31.18.6.28.24.5.9.22.20.9.22.7.28.13.23.14 FINE

nell' esempio troviamo
due numeri della stessa decina 5 e 4 di colore
diverso
ora osservate la tavola nella prima parte in alto ed evidenziate i due
numeri nelle colonne D  E
sotto ai due numeri troverete con lettura verticale tutti i numeri che
sortiranno a giro di ruota 11.12.18.19.25.26.32.33  e cosi anche in basso
della tavola dove sono presenti i due numeri avrete lo stesso risultato
Ad un certo punto troverete anche 39 40 nella stesse colonne
precedenti
in tal caso dovrete effettuare la riduzione teosofica dei numeri
quindi 39 è = 3+9= 12 ambata con inverso 21  e 40 = 4 ambata che si
ripetera'  con lo zero oppure 9.22.29

buona lettura
Numeris Titanus

TRANSLATION

The MAGICAL TABLES OF NUMERIS TITANUS FOR The GAME Of The ITALIAN LOTTERY FOR The GAME Of The INTERNATIONAL LOTTERY And FOR FRENCH ROULETTE /AMERICANA FIRST PHASE FOR THE GAME OF THE ROULETTE WE SEE LIKE USING THE MAGICAL TABLE TWO NUMBERS Of The SAME TEN ARE TAKEN NEARLY IN CONSIDERATION UNITED ESCAPES Or EXAMPLE REAL PERMANENCE OF 2.8.1999 FRENCH ROULETTE TAV PA SAINT VINCENT 5.32.4.8.4.23.16.31.4.8.2.12.36.0.19.19.14 2.3.6.32.12.29.2.34.20.17. 28.3.26.26.3.35.4.21.21.21.17.6.7.18.25.27. 34.6.7.24.25.7.21.14.12. 30.25.4.2.31.22.27.29.32.16.2.32.31.24.10.3 4.20.27.33.21.8.30.4.15. 7.31.18.6.28.24.5.9.22.20.9.22.7.28.13.23.14 AIM in the example we find two numbers of same ten 5 and 4 of various color hour observed the table in first part up and evidenced the two numbers in the D columns and under to the two numbers will find with vertical reading all the numbers that sortiranno to wheel turn 11.12.18.19.25.26.32.33 and cosi also low of the table where the two are present numbers will have the same result To a sure point will find also 39 40 in the same previous columns in such case will have to carry out the teosofica reduction of numbers therefore 39 are = 3+9 = 12 ambata with inverse 21 and 40 = 4 ambata that ripetera' with zero or the 9.22.29 good reading Numeris Titanus

--------------------------------------------------------------

LE TAVOLE MAGICHE PER LA ROULETTE
                        the magic roulette NUMERIS  TITANUS



9
8
7
6
5
4
3
2
1
0/9

9
18
29/22
4
15
26
1/10
12/21
23/32
34/30/4
9/22/29

8
17
28
12/21
23/32
34/30/4
9/22/29
20/2
31/13
6
11/19

7
16
27
11/19
22/29
33
8
19/11
30/3
5
16/24

6
15
26
1
12
23/32
34/30/4
9/22/29
20/2
31
6

5
14
25
36
11
22
33
8
19
30
4/0

4
13
24
35
10
21
32/23
7
18
29
4/0

3
12
23
34
9
20
31
6
17
28
12

2
11
22
33
8
19
30
5
16
27
11

1
10
21
32
7
18
29
4
15
26
1

0/9
      9/8
8/7
7/6
6/5
5/4
4/3
3/2
2/1
1/0
0/9




QUESTA TAVOLA DA ME CREATA  è MAGICA PER IL GIOCO DELLA ROULETTE
SI PUO' UTILIZZARE IN VARI MODI , IN VERTICALE , DIAGONALE, ORIZZONTALE
MA LA CARATTERISTICA è DATA DAI NOVE NUMERI ESSENZIALI (COLORE VERDE)
CHE COME HO DETTO , SE SOMMATI 1+2+3+4+5+6+7+8+9=45=9=0=22.29
E 45-9=36

ALL' INTERNO POTETE TROVARE TUTTI I 36 NUMERI COMPRESO ZERO =9=22.29
QUANDO VIENE ESTRATTO UN NUMERO GEMELLO 11.22.33 SI RIMETTONO IN GIOCO
CON IL VERTIBILE , QUANDO ESCONO I NUMERI PRIMI SI RIMETTONO IN GIOCO CON
IL VERTIBILE , QUANDO ESCE LA SERIE DELLA FIGURA 9 .18.27.36  E FIGURA 5.14.23.32
SI RIMETTONO IN GIOCO

QUANDO ESCE UN QUALSIASI NUMERO DOVRETE SEGNARE  IL NUMERO E COLLEGARLO
TRACCIANDO LE LINEE IN VERTICALE, ORIZZONTALE E DOPPIA DIAGONALE  ONDE
OTTENERE TUTTE LE USCITE FUTURE

SE CERCATE SOLO UN NUMERO SU DI ESSO DOVRETE SEMPRE EFFETTUARE +1  - 1 PER
OTTENERE I LATERALI

QUANDO ESCONO DUE  NUMERETTI  VICINI  O QUASI DOVRETE SEMPLICEMENTE
FARE INCROCI SIA IN ORIZZONTALE CHE VERTICALE PER TROVARE IL NUMERO AMBATA

IN ALTRO MODO POTETE CONTARE CINQUE NUMERI , 14NUMERI, 23NUMERI O 32 NUMERI
E POI SEGNARE IL NUMERO E FARE TUTTI I POSSIBILI INCROCI

IN ALTRO MODO POTETE CONTARE CINQUE NUMERI O DIECI NUMERI
OPPURE CINQUE NUMERI O NOVE NUMERI

VEDIAMO UN' ESEMPIO SU PERMANENZE REALI 31.7.1998 ROULETTE FRANCESA TAV.PA
SAINT VINCENT
12.8.9.23.35.28.20.22.22.13.11.32.11.9.8.12.7.1.8.8.23.7.13.15.12.11.10.0.33.17.2.35.
27.24.10.9.34.26.4.16.7.33.15.16.12.23.13.1.2.29.26.15.4.17.19.4.4.22.20.36.14.20.35.
2.6.1.20.11.35.20.30.26.4.29.14.14.13.16.15.1.31.35.18.9.1.5.32.32.11.10.31.0.10.35.
19.33.31.11.29.33.6.15.26.9.22.2.1.1.7.32.5.21.2.6.36.18.21.32.15.19.16.28.14.0.13.21.
8.28.29.12.26.27.10.15.35.11.21.25.11.10.24.3.1.18.32.4.1.6.0.25.33.8.17.21.3.20.0.21.
14.3.18.9.24.14.9.0.26.26.4.4.35.31.95.8.3.21.0.35.17.14.32.18.7.35.5.0.28.4.14.14.16.
28.10.13.35.32.29.6.27.19.28.22.30.2.13.21.9.26.15.36.11.23.15.35.1.26.5.6.3.20.17.8.
17.28.25.21.14.13.24.8.1.20.35.33.25.32.22.14.13.29.26.13.6.36.7.23.22.21.16.8.36.12.
4.8.5 FINE

SI CONSIDERANO SEMPRE TRE NUMERI ESTRATTI

ORA TROVIAMO I PRIMI TRE  ESTRATTI  12. 8. 9.
SE LI LEGGIAMO AL CONTRARIO  ABBIAMO 9.8.12
SE EFFETTUIAMO LA DIFFERENZA TRA 12 E 9 = 3
POICHE' 9.12.3 FANNO PARTE DELLA CHIAVE DI ROTAZIONE E NOVE FA PARTE
DELLA FIGURA 9 QUINDI    SI RIMETTONO IN GIOCO
9 NUMERETTO E 3 NUMERETTO  SI INCROCIANO IN VERTICALE = 12  MENTRE 8 = 23 AMBATA
POICHè 23 è NUMERO PRIMO SI METTE IN GIOCO ANCHE IL SUO INVERSO 32
SE SI MOLTIPLICA 3*9=27  3*8=24  PROSSIME  AMBATE 27.24
SE SI SOMMA 9+3=12+8=20 AMBATA

LE GIOCATE SONO  ;  23 AMBATA PRINCIPALE CON 8 9.12.20 E 27.24
INFATTI SE OSSERVATE 23 è USCITO  AL PRIMO COLPO

ORA ANDATE NELLO SCHEMA E FATE UN CERCHIO NEL 23
( IN COLONNA NUMERETTO 8  AD INCROCIO  CON  LINEA NUMERETTO 3)
TUTTI I NUMERI A CONTATTO DEL 23 SIA IN VERTICALE , ORIZZONTALE O DOPPIA
DIAGONALE SORTIRANNO .

                          9       8      7

              4    13    24    35

              3    12    23    34

              2    11     22     33


MA QUESTO è SOLO LA PRIMA PARTE DI UN METODO CHE NON DEVE MANCARE AI
GIOCATORI E APPASSIONATI DI ROULETTE

BUONA LETTURA E TANTA FORTUNA

NUMERIS

TRANSLATION

The MAGICAL TABLES FOR ROULETTE the magic roulette NUMERIS TITANUS 9 8 7 6 5 4 3 2 1 0/9 9 18 29/22 4 15 26 1/10 12/21 23/32 34/30/4 9/22/29 8 17 28 12/21 23/32 34/30/4 9/22/29 20/2 31/13 6 11/19 7 16 27 11/19 22/29 33 8 19/11 30/3 5 16/24 6 15 26 1 12 23/32 34/30/4 9/22/29 20/2 31 6 5 14 25 36 11 22 33 8 19 30 4/0 4 13 24 35 10 21 32/23 7 18 29 4/0 3 12 23 34 9 20 31 6 17 28 12 2 11 22 33 8 19 30 5 16 27 11 1 10 21 32 7 18 29 4 15 26 1 0/9 9/8 8/7 7/6 6/5 5/4 4/3 3/2 2/1 1/0 0/9 THIS TABLE FROM ME CREATED Is MAGICAL FOR The GAME Of ROULETTE PUO' TO USE ITSELF IN SEVERAL WAYS, IN VERTICAL, DIAGONAL, HORIZONTAL BUT The CHARACTERISTIC IS GIVEN From The NINE ESSENTIAL NUMBERS (GREEN COLOR) THAT LIKE I HAVE SAID, IF ADDED 1+2+3+4+5+6+7+8+9=45=9=0=22.29 And 45-9=36 To the INSIDE YOU CAN FIND ALL The 36 NUMBERS COMPRISED ZERO = 9=22.29 WHEN IT COMES EXTRACTED A TWIN NUMBER 11.22.33 RECOVER IN GAME WITH The VERTIBILE, WHEN the PRIME NUMBERS EXIT RECOVER IN GAME WITH The VERTIBILE, WHEN The SERIES Of FIGURE 9 EXITS 18.27.36 And FIGURE 5.14.23.32 RECOVERS IN GAME WHEN A WHICHEVER NUMBER EXITS WILL HAVE TO MARK The NUMBER And TO CONNECT TRACING IT The LINES IN VERTICAL, HORIZONTAL And DOUBLE DIAGONAL WAVES TO OBTAIN ALL The FUTURE ESCAPES IF ONLY TRIED A NUMBER ON IT YOU WILL HAVE TO ALWAYS CARRY OUT +1 - 1 IN ORDER TO OBTAIN the LATERAL Ones WHEN TWO EXIT NEAR NUMERETTI Or NEARLY YOU WILL HAVE SIMPLY TO MAKE CROSSINGS IS IN HORIZONTAL THAT VERTICAL IN ORDER TO FIND NUMBER AMBATA IN OTHER WAY YOU CAN COUNT FIVE NUMBERS, 14NUMERI, 23NUMERI Or 32 NUMBERS And TO MARK The NUMBER And THEN MAKE ALL The POSSIBLE CROSSINGS IN OTHER WAY YOU CAN COUNT FIVE NUMBERS Or TEN NUMBERS OR FIVE NUMBERS Or NINE NUMBERS WE SEE AN EXAMPLE ON REAL PERMANENCE 31.7.1998 ROULETTE FRANCESA TAV.PA SAINT VINCENT 12.8.9.23.35.28.20.22.22.13.11.32.11.9.8.12.7.1.8.8.23.7.13.15.12.11.10.0.33.17.2.35. 27.24.10.9.34.26.4.16.7.33.15.16.12.23.13.1.2.29.26.15.4.17.19.4.4.22.20.36.14.20.35. 2.6.1.20.11.35.20.30.26.4.29.14.14.13.16.15.1.31.35.18.9.1.5.32.32.11.10.31.0.10.35. 19.33.31.11.29.33.6.15.26.9.22.2.1.1.7.32.5.21.2.6.36.18.21.32.15.19.16.28.14.0.13.21. 8.28.29.12.26.27.10.15.35.11.21.25.11.10.24.3.1.18.32.4.1.6.0.25.33.8.17.21.3.20.0.21. 14.3.18.9.24.14.9.0.26.26.4.4.35.31.95.8.3.21.0.35.17.14.32.18.7.35.5.0.28.4.14.14.16. 28.10.13.35.32.29.6.27.19.28.22.30.2.13.21.9.26.15.36.11.23.15.35.1.26.5.6.3.20.17.8. 17.28.25.21.14.13.24.8.1.20.35.33.25.32.22.14.13.29.26.13.6.36.7.23.22.21.16.8.36.12. 4.8.5 AIM ALWAYS THREE EXTRACTED NUMBERS ARE CONSIDERED HOUR WE FIND The FIRST THREE EXTRACTED 12. 8. 9. IF WE READ THEM to the CONTRARY WE HAVE 9.8.12 IF WE CARRY OUT The DIFFERENCE BETWEEN 12 And 9 = 3 POICHE' 9.12.3 MAKE PART Of The SPIN KEY And NINE AGO PART Of FIGURE 9 THEREFORE 9 NUMERETTO RECOVER IN GAME And 3 NUMERETTO ARE INTERCROSSED IN VERTICAL = 12 WHILE 8 = 23 AMBATA POICHè 23 Are PRIME NUMBER PUT IN GAME ALSO ITS INVERSE 32 IF NEXT AMBATE 27,24 ARE MULTIPLIED 3*9=27 3*8=24 IF SUM 9+3=12+8=20 AMBATA THE PLAYED ONES ARE; 23 MAIN AMBATA WITH 8 9.12.20 And 27,24 IN FACT IF OBSERVED 23 Is EXITED To The FIRST BLOW HOUR the OUTLINE And FAIRIES GONE In A CIRCLE In The 23 (IN COLUMN NUMERETTO 8 TO CROSSING WITH LINE NUMERETTO 3) ALL NUMBERS To CONTACT Of The 23 ARE IN VERTICAL, HORIZONTAL Or DOUBLE DIAGONAL SORTIRANNO. 9 8 7 4 13 24 35 3 12 23 34 2 11 22 33 BUT THIS Is ONLY FIRST PART OF A METHOD THAT DOES NOT HAVE TO LACK To the PLAYERS And GETS PASSIONATE YOU OF ROULETTE GOOD READING And MUCH FORTUNE NUMERIS

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Please post some coments, we must cracked this.
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Roulette physics system Roulette computer devices
chicksey
January 13, 2008, 10:43pm Report to Moderator

Still in Diapers
Posts: 34
Hi alfa,
If u want to learn more about it
http://www.bebo.com/FlashBox.j.....;MemberId=4279139133
Ofcourse nothing from here will give you the Holy Grail immediately, but at least we have stuff to think about
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Alfa Street
January 13, 2008, 10:51pm Report to Moderator
Guest User
I know that Gamlet have a blog there. The video is just images, try to read what Numeris Titanus is talking about.
I think the Numeris Titanus is Enygmist himself or his teacher, thats way I open this thread.
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clothdog
January 14, 2008, 12:27am Report to Moderator

Medium Member
Posts: 218
My friend speaks fluent Italian. I will give it to him in the next day or so when I see him. I don't know his email address.
cd
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coolpaddy
January 14, 2008, 12:42am Report to Moderator

Senior Member
Posts: 569

Hi Alfa,

Nice post, I hope we find some serious clues for the street selection method. A lot of reading and hair pulling in the days and weeks ahead!




                                                              Best regards
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clothdog
January 14, 2008, 12:55am Report to Moderator

Medium Member
Posts: 218
have google translate..interesting. better explanation

http://buonnatale.jubiiblog.it/index.php?date=20070921
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jlp
January 14, 2008, 6:35am Report to Moderator

New Member
Posts: 118
Hi All,

Gamlet Magic Numbers from Magic Square of the Sun



Regards,
JLP.-
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cps10
January 14, 2008, 6:43am Report to Moderator
Senior Member
Posts: 753
Are those the numbers we should play all the time, jlp?
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jlp
January 14, 2008, 6:54am Report to Moderator

New Member
Posts: 118
Quoted from cps10
Are those the numbers we should play all the time, jlp?


Hi Keith,

Well mate, I don´t know exactly that, but see the Blind Test that Gamlet made in the Thread Step by step to Great Enygmista.
I think this numbers repeat very often in the Permanences of the wheel.
Maybe Gamlet or NumerisTitanus can say something more about it.

JLP.-
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Alfa Street
January 14, 2008, 6:54am Report to Moderator
Guest User
Quoted from cps10
Are those the numbers we should play all the time, jlp?


No, look here I done test on Spielbank Wiesbaden spins.

Magic numbers:
(1 6 8 11 15 16 21 22 26 29 31 36)

12 -not in group - 1
29
32 -not in group - 1
13 -not in group - 2
28 -not in group - 3
23 -not in group - 4
9  -not in group - 5
19 -not in group - 6
23 -not in group - 7
10 -not in group - 8
17 -not in group - 9
34 -not in group - 10
5  -not in group - 11
18 -not in group - 12
10 -not in group - 13
30 -not in group - 14
4  -not in group - 15
1
0  -not in group - 1
27 -not in group - 2
17 -not in group - 3
12 -not in group - 4
5  -not in group - 5
14 -not in group - 6
------------------------------end of 24 spin cycle
11
35 -not in group - 1
18 -not in group - 2
31
33 -not in group - 1
15
22
34 -not in group - 1
36
3  -not in group - 1
1
11
------------------------------end od 36 spin cycle

You can see how many hits was in last 12 spin of 36 spin cycle. I think because this numbers must bring balance in 36 spin cycle. Not always but in few test I have very good results. You must know when is the right time to play it. I think this set is used to find the wining streets after 24 spin cycle. The longest period with no hits was 15 spin and you couldnt recover from that very easy.

You can notice something else from this number group:

6 odd, 6 even
6 high, 6 low
4 in each dozens
4 in each columns
2 by double-street
1 by street



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jlp
January 14, 2008, 7:08am Report to Moderator

New Member
Posts: 118
Hi Alfa,

That puts some more light about the subject.
In this test it has 2 hits in the 24 previous spins and 7 hits in the following 12 spins.
As you say is a matter of balance, mate.

JLP.-
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cps10
January 14, 2008, 7:22am Report to Moderator
Senior Member
Posts: 753
I would imagine if you looked at a 24-spin sequence and they hit less than 4 times, they would more than likely get some good hits in the next 12 spins...but I would be careful in that if you are in the midst of a substantial losing streak at the end of 24, to wait until there is a hit before playing.

Conversely, if there is a long winning streak at the end of 24 spins, that might be trouble.
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Alfa Street
January 14, 2008, 7:30am Report to Moderator
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Quoted from cps10
I would imagine if you looked at a 24-spin sequence and they hit less than 4 times, they would more than likely get some good hits in the next 12 spins...but I would be careful in that if you are in the midst of a substantial losing streak at the end of 24, to wait until there is a hit before playing.

Conversely, if there is a long winning streak at the end of 24 spins, that might be trouble.


You dont undestand. These numbers are just one piece of the puzzle or a tool. You cant played it all the time. If you want to play this group you can play it like this:

Wait this group to hit at least two times in 4 or five spins, and then played for a few spins, if no hit just wait for another trigger. That is just idea and not solution.

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cps10
January 14, 2008, 8:35am Report to Moderator
Senior Member
Posts: 753
Alfa

I understand that as well. I was suggesting an idea as well. I know that you can't play a static set of numbers. It just doesn't work. There as lots of pieces to the puzzle. Playing them all at once is the problem we must solve to be successful as a whole in roulette.
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Alfa Street
January 14, 2008, 9:35am Report to Moderator
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Magical numbers again. Check this on VLS site under Gamlet's Methodologies / ANCIENT GAME OF MONKS

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